Now using lcdMenu as the ProgramChooser library has been retired

This commit is contained in:
BlueFox 2024-11-15 13:23:20 +01:00
parent 355821a6a9
commit 533deb2833
Signed by: BlueFox
GPG Key ID: 327233DA85435270
8 changed files with 320 additions and 139 deletions

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@ -62,4 +62,4 @@ LCD_I2C_NUM_COLS = 16 # and how many characters can it display per row?
LCD = I2C_LCD(I2C(0, sda=LCD_SDA, scl=LCD_SCL, freq=400000),
LCD_I2C_ADDR,
LCD_I2C_NUM_ROWS,
LCD_I2C_NUM_COLS)
LCD_I2C_NUM_COLS)

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@ -9,11 +9,24 @@ This program is distributed in the hope that it will be useful, but WITHOUT ANY
You should have received a copy of the GNU General Public License along with this program. If not, see <https://www.gnu.org/licenses/>.
"""
import config as cfg
from time import sleep
def run(endless_loop: bool = True, serial_output: bool = True):
while endless_loop:
if cfg.BTN_1.value() and cfg.BTN_2.value() and cfg.SWITCH.value():
cfg.LCD.move_to(0,0)
cfg.LCD.putstr("In: Y1 | G1 | S1 Exiting! ")
if serial_output:
print("All configured inputs pressed! Exiting...")
sleep(0.2)
break
cfg.LCD.move_to(0,0)
cfg.LCD.putstr(f"In: Y{cfg.BTN_1.value()} | G{cfg.BTN_2.value()} | S{cfg.SWITCH.value()}Push all to exit")
if serial_output:
print(f"Y_BTN: {cfg.BTN_1.value()}; G_BTN: {cfg.BTN_2.value()}; Lever: {cfg.SWITCH.value()}")
sleep(0.05)
if __name__ == "__main__":
while True:
print(f"Y_BTN: {cfg.BTN_1.value()}; G_BTN: {cfg.BTN_2.value()}; Lever: {cfg.SWITCH.value()}")
sleep(0.1)
run() # run the program

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@ -1,5 +1,5 @@
"""
An example "program" which can be used with the ProgramChooser library, see also main.py
An example "program" which can be used with the lcdMenu library, see also main.py
Copyright (C) 2024 Benjamin Burkhardt <bluefox@privacynerd.de>
This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.

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@ -1,93 +0,0 @@
"""
ProgramChooser - a program launcher for microPython (adapted to the UV Belichter needs)
Copyright (C) 2024 Benjamin Burkhardt <bluefox@privacynerd.de>
This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along with this program. If not, see <https://www.gnu.org/licenses/>.
"""
import utils, config
from PCF8574T import I2C_LCD
import time
class ProgramChooser:
def __init__(self, programs, debug=False, run_directly=False):
self.lcd = config.LCD
self.ok_btn = config.BTN_1
self.next_btn = config.BTN_2
self.lcd.move_to(0,0)
self.lcd.putstr("[ PROGRAMS ]< >")
self.current_selection = None # no selection
self.programs = programs # a dictionary of programs and it's callbacks e.g. {"lora_test": some_callback}
self.show_selection()
if run_directly: self.run()
def log(self, msg, is_debug=False):
if is_debug:
utils.log(2, f"[ProgramChooser] {msg}")
else:
utils.log(1, f"[ProgramChooser] {msg}")
def show_selection(self):
self.lcd.move_to(1,1)
if len(self.programs) == 0:
self.lcd.putstr(" No programs!")
return True
if self.current_selection == None: # set it initially
self.current_selection = 0
# the actual displaying process
to_show = list(self.programs.keys())[self.current_selection]
if len(to_show) > 14:
to_show = to_show[:13] + chr(0)
else:
to_show = to_show[:14]
to_show = to_show.center(14)
self.lcd.putstr(to_show)
return True
def run(self):
while True:
if self.next_btn.value() == 1:
former_program_name = list(self.programs.keys())[self.current_selection]
self.current_selection = (self.current_selection+1)%len(list(self.programs.keys()))
self.show_selection()
now_program_name = list(self.programs.keys())[self.current_selection]
self.log(f"Selected next program (\"{former_program_name}\" -> \"{now_program_name}\")")
while self.next_btn.value() == 1: time.sleep(0.01) # wait till release
if self.ok_btn.value() == 1:
program_name = list(self.programs.keys())[self.current_selection]
self.log(f"Running selected program! (\"{program_name}\")")
# shorten the name for displaying (if too long)
if len(program_name) > 14:
program_name = program_name[:13] + chr(0)
else:
program_name = program_name[:14]
program_name = program_name.center(14)
self.lcd.move_to(0,0)
self.lcd.putstr(f" {program_name} Executing... ")
self.execute_selection()
while self.ok_btn.value() == 1: time.sleep(0.01) # wait till release (e.g. if the "program" is a simple send action)
self.lcd.putstr(f" {program_name} Closing... ")
time.sleep(1)
self.lcd.move_to(0,0)
self.lcd.putstr("[ PROGRAMS ]< >")
self.show_selection()
time.sleep(0.01)
def execute_selection(self): # execute the current selected program's callback
self.programs[list(self.programs.keys())[self.current_selection]]()

241
lib/lcdMenu/__init__.py Normal file
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@ -0,0 +1,241 @@
"""
lcdMenu - A micropython library, which supports vertical and horizontal scrolling through menu items on both 2x16 and 4x20 LCDs
Copyright (C) 2024 Benjamin Burkhardt <bluefox@privacynerd.de>
This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along with this program. If not, see <https://www.gnu.org/licenses/>.
"""
from time import sleep
class lcdMenu:
# lcd: I2C_LCD - an object of the I2C_LCD class (https://git.privacynerd.de/BlueFox/micropython-libraries/src/branch/main/PCF8574T)
# buttons: dict - a dictionary with machine.Pin objects as items with following keys
# - "prev_btn" - OPTIONAL - when pressed, select the previous menu item
# - "next_btn" - REQUIRED - when pressed, select the next menu item
# - "ok_btn" - REQUIRED - when pressed, call the callback function of the menu item
# menu_items: list - a list (-> maintains order!) containing tuples with the following format: (<ENTRY_NAME>,<CALLBACK FUNCTION>)
# scroll_direction: bool - if true, the scrolling direction is horizontal, if false, vertical
# cycle: bool - if true, start again with the first menu entry after the last one (and show the last before the first)
# hide_menu_name: bool - OPTIONAL - if true, hide the menu's name (won't work in combination with a vertical scrolling direction)
# name: str - OPTIONAL - a string with the name of the menu (can be hidden under certain circumstances)
# debounce_time: float - OPTIONAL - the debounce time used by the library to debounce button presses
def __init__(self, lcd, buttons: dict, scroll_direction: bool, cycle: bool, hide_menu_name: bool = False, name: str = "CHOOSE", debounce_time: float = 0.15):
# save the argument variables
self.lcd = lcd
if "prev_btn" in buttons.keys():
self.prev_btn = buttons["prev_btn"]
else:
self.prev_btn = None
self.next_btn = buttons["next_btn"]
self.ok_btn = buttons["ok_btn"]
self.scroll_direction = scroll_direction
self.cycle = cycle
self.hide_menu_name = hide_menu_name
self.name = name
self.debounce_time = debounce_time
self.current_selection = 0 # set a standard value (can/most of the time will be changed directly after __init__ by a call to self.setup())
self.menu_items = [] # set a standard empty (can/most of the time will be changed directly after __init__ by a call to self.setup())
# variables that are very unlikely the user want's to set them (but can be set via <lcdMenuObject>.<attribute_name>, of course)
self.start_execution_msg = "Selected..." # the string displayed when an menu item is selected
self.end_execution_msg = "Closing..." # the string displayed when the callback function of a selected menu item returns self.end_execution_wait = 1 # the time (in seconds) to wait after the callback function of a selected menu item returns
self.start_execution_wait = 0.5 # the time (in seconds) to wait before the callback function of a selected menu item is called
self.end_execution_wait = 1 # the time (in seconds) to wait after the callback function of a selected menu item returns
self.fill_char = '-' # the character used to fill up space (used only on 4x20 displays); MUST BE 1 character long
# menu_items: list - a list (-> maintains order!) containing tuples with the following format: (<ENTRY_NAME>,<CALLBACK FUNCTION>)
# start_selection: int - OPTIONAL - the index of the item selected by default (starting with 0) - DON'T USE NEGATIVE INDEXES
def setup(self, menu_items: list, start_selection: int = 0):
self.menu_items = menu_items
self.current_selection = start_selection
def show_selection(self):
# some checks:
# 1. if you scrolling vertically, I found no elegant way to hide the name (there just need's to be something up there!)
if self.scroll_direction and self.hide_menu_name:
raise TypeError("Hiding the menu name whilst having the scroll direction set to horizontal is impossible!")
# 2. if there are no menu items to display...
if len(self.menu_items) == 0:
raise TypeError("Can't show empty menus! Maybe you forgot calling self.setup() after initializing me?")
# get some often used values into local variables
selection_name = self.menu_items[self.current_selection][0]
lw = self.lcd.num_columns
# fill the custom character fields in the displays memory
self.lcd.custom_char(0, bytearray([0x04,0x0A,0x11,0x00,0x00,0x00,0x00,0x00])) # arrow up
self.lcd.custom_char(1, bytearray([0x00,0x00,0x00,0x00,0x00,0x11,0x0A,0x04])) # arrow down
self.lcd.custom_char(2, bytearray([0x04,0x0A,0x11,0x00,0x00,0x11,0x0A,0x04])) # arrow up and down
self.lcd.custom_char(3, bytearray([0x11,0x0A,0x04,0x00,0x00,0x04,0x0A,0x11])) # no options
self.lcd.custom_char(4, bytearray([0x08,0x08,0x08,0x0F,0x08,0x08,0x08,0x08])) # line with a fork (to show the current selection - v scrolling)
self.lcd.custom_char(5, bytearray([0x08,0x08,0x08,0x08,0x08,0x08,0x08,0x08])) # line without a fork (to show unselected items - v scrolling)
self.lcd.custom_char(6, bytearray([0x00,0x00,0x00,0x00,0x00,0x00,0x15,0x00])) # three dots in a row
# now show it off!
# Horizontal scrolling:
if self.scroll_direction:
self.lcd.move_to(0,0)
if self.lcd.num_lines == 4:
self.lcd.putstr(f"{self.fill_char*lw}{' '*lw*2}{self.fill_char*lw}") # fill the first and last line with 'fill_char's
self.lcd.move_to(0,1) # move to the second line for the starting message below (takes two lines)
self.lcd.putstr(f"[{self.name[0:lw-2].center(lw-2)}]") # the menu name (cannot be hidden in this mode)
self.lcd.putstr(f"<{selection_name[0:lw-2].center(lw-2)}>") # the current selected menu item's name
# Vertical scrolling:
else:
lines_for_display = self.lcd.num_lines
items_before_selection = self.current_selection # e.g. if current selection is the second -> 1; one item is before this
items_after_selection = len(self.menu_items) - self.current_selection - 1
self.lcd.move_to(0,0)
if not self.hide_menu_name:
self.lcd.putstr(f"[{self.name[0:lw-2].center(lw-2)}]") # print the menu name surrounded by sqare brackets []
lines_for_display -= 1 # decrease the amount of lines available for displaying menu items by 1 (as it's used for the menu name)
# now we want to display the selections
# where the currently selected item should be the uppermost if possible
# only at the end of the item list, the current item has to be in a lower line...
# ... to avoid emtpy lines at the end as this would seem unprofessional/unclean to me
# but it adds an noticeable amount of extra work / a complex algorithm
if items_after_selection < (lines_for_display - 1): # if there aren't enough items to fill the display after the current selection
# maybe the following could be done with a crazy math formula - but I want to keep it simpler!
# as there aren't enough menu items after the current selection to fill the display, we have to...
# ... calculate where to place the current selection, how many items there are before it and how many after it
menu_items_cut = self.menu_items[::-1][:lines_for_display][::-1] # cut the menu_items list to the relevant last n ones maintaining order (n = number of lines for display)
current_pos_in_cut = -len(self.menu_items) + self.current_selection + lines_for_display # calculate the current index of the selection in the new cut
# draw all the lines
for i in range(lines_for_display):
if i == current_pos_in_cut: # if drawing the currently selected item
self.lcd.putstr(f"{chr(4)} {menu_items_cut[i][0][0:lw-4]}")
self.lcd.putstr(" " * ((lw-4)-len(menu_items_cut[i][0][0:lw-4]))) # fit the line
else:
self.lcd.putstr(f"{chr(5)} {menu_items_cut[i][0][0:lw-4]}")
self.lcd.putstr(" " * ((lw-4)-len(menu_items_cut[i][0][0:lw-4]))) # fit the line
# now the arrow
if i == 0: # if the first element is drawn, think about printing or not printing the up arrow
if self.current_selection == 0 and not self.cycle: # first item selected and no cycling
self.lcd.putstr(" ") # leave the line with spaces
else:
self.lcd.putstr(" " + chr(0))
elif i == lines_for_display-1: # if the last element is drawn, print a down arrow?
if self.current_selection == (len(self.menu_items)-1) and not self.cycle: # first item selected and no cycling
self.lcd.putstr(" ") # leave the line with spaces
else:
self.lcd.putstr(" " + chr(1)) # arrow down
else: # there are enough items to fill the display after the current selection
# the first line
self.lcd.putstr(f"{chr(4)} {selection_name[0:lw-4]}")
self.lcd.putstr(" " * ((lw-4)-len(selection_name[0:lw-4]))) # fill the line with spaces up to 2 before the end of the line
if len(self.menu_items) <= 1:
self.lcd.putstr(" " + chr(3)) # no options icon (as there's only one menu item!)
elif lines_for_display == 1: # if there is exactly one line to display the menu entries...
if self.current_selection == 0 and not self.cycle: # ...and the first element is selected and cycling is disabled so you can't go back
self.lcd.putstr(" "+chr(1))
elif self.current_selection == (len(self.menu_items)-1) and not self.cycle: # ...as before but with the last element -> you can't go further
self.lcd.putstr(" "+chr(0))
else: # ...or anything else (cycling or in the middle -> you can go in both directions
self.lcd.putstr(" "+chr(2))
elif self.current_selection == 0 and not self.cycle: # first item selected and no cycling
self.lcd.putstr(" ") # leave the line with spaces
else:
self.lcd.putstr(" " + chr(0))
# the other lines... (if existing!)
for i in range(lines_for_display-1):
self.lcd.putstr(f"{chr(5)} {self.menu_items[self.current_selection+i+1][0][0:lw-4]}")
self.lcd.putstr(" " * ((lw-4)-len(self.menu_items[self.current_selection+i+1][0][0:lw-4]))) # fit the line
# check if it's the last line being drawn...
if (i+1) == (lines_for_display-1):
if self.current_selection == (len(self.menu_items)-1) and not self.cycle: # last item selected and no cycling
self.lcd.putstr(" ")
else:
self.lcd.putstr(" " + chr(1))
else: # else: if it's not the last line, leave the last two columns of the line empty
self.lcd.putstr(" ")
def previous_selection(self):
self.current_selection -= 1
if self.current_selection < 0: # after the last element:
if self.cycle: # if cycling is enabled, set it to the index of the last element
self.current_selection = len(self.menu_items)-1
else: # else, go to first element
self.current_selection = 0
def next_selection(self):
self.current_selection += 1
if self.current_selection >= len(self.menu_items): # after the last element:
if self.cycle: # if cycling is enabled, go to first element
self.current_selection = 0
else: # else, set it to the index of the last element
self.current_selection = len(self.menu_items)-1
def execute_selection(self):
selection = self.menu_items[self.current_selection]
lw = self.lcd.num_columns
# if the program executed had no display (so the user notices something happens!)
self.lcd.move_to(0,0)
if self.lcd.num_lines == 4:
self.lcd.putstr(f"{self.fill_char*lw}{' '*lw*2}{self.fill_char*lw}") # fill the first and last line with 'fill_char's
self.lcd.move_to(0,1) # move to the second line for the starting message below (takes two lines)
self.lcd.putstr(f"[{selection[0][0:lw-2].center(lw-2)}]{self.start_execution_msg[0:lw].center(lw)}")
sleep(self.start_execution_wait) # wait some time before execution (so that the text can be read)
# run the program
return_value = selection[1]()
# show a exit when there's no specific return value
if not return_value: # if the return value is None / nothing was returned -> show a closing message
while self.ok_btn.value() == 1: time.sleep(self.debounce_time) # wait till ok_btn release (e.g. if the "program" is a simple send action)
self.lcd.move_to(0,0)
if self.lcd.num_lines == 4:
self.lcd.putstr(f"{self.fill_char*lw}{' '*lw*2}{self.fill_char*lw}") # fill the first and last line with 'fill_char's
self.lcd.move_to(0,1) # move to the second line for the starting message below (takes two lines)
self.lcd.putstr(f"[{selection[0][0:lw].center(lw-2)}]{self.end_execution_msg[0:lw].center(lw)}")
sleep(self.end_execution_wait)
self.show_selection()
else: # -> show no message and quit directly back into the lcdMenu
self.show_selection()
# listen for button presses (this method should be called in an endless loop, see method run)
def loop(self):
if self.prev_btn:
if self.prev_btn.value() == 1:
self.previous_selection()
self.show_selection()
while self.prev_btn.value() == 1: sleep(self.debounce_time) # wait till release
if self.next_btn.value() == 1:
self.next_selection()
self.show_selection()
while self.next_btn.value() == 1: sleep(self.debounce_time) # wait till release
if self.ok_btn.value() == 1:
while self.ok_btn.value() == 1: sleep(self.debounce_time) # wait till release
self.execute_selection()
def stop(self): # here to act as a callback for a menu entry (if the user wants to ofc!)
self.running = False
return True
def run(self):
# show the selection first
self.show_selection()
self.running = True
# then listen on button presses in a loop...
while self.running:
self.loop()
return True # to prevent a "Closing menu ..." in submenu-situations

100
main.py
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@ -10,69 +10,89 @@ You should have received a copy of the GNU General Public License along with thi
"""
import config, utils
from lib.ProgramChooserAdapted import ProgramChooser
from lib.WelcomeScreen import WelcomeScreen
import utils
from lcdMenu import lcdMenu
from WelcomeScreen import WelcomeScreen
from time import sleep
import gc # garbage collector for better memory performance
# extra functions to access the garbage collector
def manual():
config.LCD.clear()
set_value = config.RELAIS.value()
config.LCD.putstr(f"---- MANUAL ---- State: {set_value} ")
utils.cfg.LCD.clear()
set_value = utils.cfg.RELAIS.value()
utils.cfg.LCD.putstr(f"---- MANUAL ---- State: {set_value} ")
while True:
if set_value != config.SWITCH.value():
config.RELAIS.value(config.SWITCH.value())
set_value = config.RELAIS.value()
config.LCD.putstr(f"---- MANUAL ---- State: {set_value} ")
if config.BTN_1.value() == 1 or config.BTN_2.value() == 1:
return # exit on press of these buttons
if set_value != utils.cfg.SWITCH.value():
utils.cfg.RELAIS.value(utils.cfg.SWITCH.value())
set_value = utils.cfg.RELAIS.value()
utils.cfg.LCD.putstr(f"---- MANUAL ---- State: {set_value} ")
if utils.cfg.BTN_1.value() == 1 or utils.cfg.BTN_2.value() == 1:
return True # exit on press of these buttons
def timer():
# display WIP
config.LCD.clear()
config.LCD.putstr(" Still work-in-progress")
utils.cfg.LCD.clear()
utils.cfg.LCD.putstr(" Still work-in-progress")
sleep(3)
return True # disable the "Quitting" message from lcdMenu
def uv_on():
config.RELAIS.value(1)
config.LCD.clear()
config.LCD.putstr(" UV turned on ")
utils.cfg.RELAIS.value(1)
utils.cfg.LCD.clear()
utils.cfg.LCD.putstr("------ UV ------ turned on ")
sleep(1)
return True # disable the "Quitting" message from lcdMenu
def uv_off():
config.RELAIS.value(0)
config.LCD.clear()
config.LCD.putstr("------ UV ------ turned off ")
utils.cfg.RELAIS.value(0)
utils.cfg.LCD.clear()
utils.cfg.LCD.putstr("------ UV ------ turned off ")
sleep(1)
return True # disable the "Quitting" message from lcdMenu
def lcd_big_hello():
import lcd_big_hello
lcd_big_hello.run()
gc.collect()
return True
def input_tests():
import input_tests as input_tests
input_tests.run(serial_output=False)
gc.collect()
return True
def settings():
# display WIP
config.LCD.clear()
config.LCD.putstr(" Still work-in-progress")
utils.cfg.LCD.clear()
utils.cfg.LCD.putstr(" Still work-in-progress")
sleep(3)
return True
# create a programs dict, where the items are callables (functions)
programs = {
"Settings": settings,
"LCD Demo": lcd_big_hello,
"UV off": uv_off,
"UV on": uv_on,
"Timer": timer,
"Manual": manual,
}
if config.STARTUP_WELCOME_SHOW:
ws = WelcomeScreen(config.LCD,
interrupt_pins=[config.BTN_1, config.BTN_2, config.SWITCH],
subtitle=config.STARTUP_PROJECT_NAME,
starting_msg=config.STARTUP_MESSAGE_STARTING,
started_msg=config.STARTUP_MESSAGE_FINISHED)
ws.show(cycles=config.STARTUP_WELCOME_CYCLES)
if utils.cfg.STARTUP_WELCOME_SHOW:
ws = WelcomeScreen(utils.cfg.LCD,
interrupt_pins=[utils.cfg.BTN_1, utils.cfg.BTN_2, utils.cfg.SWITCH],
subtitle=utils.cfg.STARTUP_PROJECT_NAME,
starting_msg=utils.cfg.STARTUP_MESSAGE_STARTING,
started_msg=utils.cfg.STARTUP_MESSAGE_FINISHED)
ws.show(cycles=utils.cfg.STARTUP_WELCOME_CYCLES)
del ws
gc.collect()
pc = ProgramChooser(programs) # initialize the ProgramChooser
pc.run() # and run it (will be an endless loop)
# create the menus
btn_mapping = {"ok_btn": utils.cfg.BTN_1, "next_btn": utils.cfg.BTN_2} # the btn mapping for all menus
demo_menu = lcdMenu(utils.cfg.LCD, btn_mapping, scroll_direction=True, cycle=True, hide_menu_name=False, name="DEMOS")
demo_programs = [("LCD Demo", lcd_big_hello),
("Input tests", input_tests),
("Exit", demo_menu.stop)]
demo_menu.setup(demo_programs) # give it the callback list
main_menu = lcdMenu(utils.cfg.LCD, btn_mapping, scroll_direction=True, cycle=True, hide_menu_name=False, name="PROGRAMS")
main_programs = [("Timer", timer),
("Manual", manual),
("UV off", uv_off),
("UV on", uv_on),
("Demos", demo_menu.run),
("Settings", settings)]
main_menu.setup(main_programs) # give it the callback list
# and run the main menu (will be an endless loop)
main_menu.run()