Some minor changes with broken translations, missing links, inconsequent naming systems, etc.

This commit is contained in:
2026-09-10 00:59:25 +02:00
parent 8cd9f77603
commit e7e8da5029
26 changed files with 62 additions and 54 deletions
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title = 'Upgrading the UV Exposure Unit'
date = 2026-04-10T18:09:20+02:00
lastmod = 2026-09-09T20:00:00+02:00
draft = false
toc = true
cover = 'cover.png'
@@ -11,6 +12,8 @@ cover = 'cover.png'
After a long period of using the [unit]({{< ref "posts/2025/04/diy-uv-pcb-exposure-unit.md" >}}) with exposure times exceeding 40 minutes in PCB manufacturing, it was finally time for the previously announced upgrade. The goal was to double the number of LEDs from 48 to 96. This is intended to achieve more uniform coverage of the exposure area, as well as, of course, shorter exposure times.
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## 1. PCB Problems {id=problems}
@@ -39,4 +42,8 @@ The result is impressive - you can now barely see any individual light cones at
{{< figure src="before-after_homogenity.jpg" alt="Before-and-after image of the illumination: Very uniform on the left, individual light cones still visible on the right" caption="Left: new (48x) LED board; right: old (24x) LED board" >}}
In the image, a piece of paper was placed on the glass pane to determine the illumination of the surface. The old circuit board (24 LEDs) was installed on the right, and a new one (48 LEDs) on the left.
The new exposure times could not be determined precisely due to time constraints, but they will be in the range of 15-20 minutes.
The new exposure times could not be determined precisely due to time constraints, but they will be in the range of 15-20 minutes.
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Update from September 9: Calibration using an exposure bracketing series has now been completed, and a [related article]({{< ref "posts/2026/09/exposure-unit-upgrade-test.md" >}}) has been published!