Implemented the execute_selection and the run method, along with a new loop method
The new loop method allows for more advanced usages (e.g. when you want to use the cpu core for more than just the stupid while True, listen for btn presses procedure but also invoke other commands from time to time - then you can implement your 'own' run procedure!)
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__init__.py
64
__init__.py
@ -9,6 +9,8 @@ This program is distributed in the hope that it will be useful, but WITHOUT ANY
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You should have received a copy of the GNU General Public License along with this program. If not, see <https://www.gnu.org/licenses/>.
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"""
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from time import sleep
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class lcdMenu:
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# lcd: I2C_LCD - an object of the I2C_LCD class (https://git.privacynerd.de/BlueFox/micropython-libraries/src/branch/main/PCF8574T)
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@ -22,7 +24,9 @@ class lcdMenu:
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# hide_menu_name: bool - OPTIONAL - if true, hide the menu's name (won't work in combination with a vertical scrolling direction)
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# name: str - OPTIONAL - a string with the name of the menu (can be hidden under certain circumstances)
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# default_selection: int - OPTIONAL - the index of the item selected by default (starting with 0) - DON'T USE NEGATIVE INDEXES
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def __init__(self, lcd, buttons: dict, menu_items: list, scroll_direction: bool, cycle: bool, hide_menu_name: bool = False, name: str = "CHOOSE", default_selection: int = 0):
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# debounce_time: float - OPTIONAL - the debounce time used by the library to debounce button presses
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def __init__(self, lcd, buttons: dict, menu_items: list, scroll_direction: bool, cycle: bool, hide_menu_name: bool = False, name: str = "CHOOSE", default_selection: int = 0, debounce_time: float = 0.15):
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# save the argument variables
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self.lcd = lcd
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if "prev_btn" in buttons.keys():
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self.prev_btn = buttons["prev_btn"]
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@ -36,6 +40,14 @@ class lcdMenu:
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self.hide_menu_name = hide_menu_name
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self.name = name
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self.current_selection = default_selection
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self.debounce_time = debounce_time
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# variables that are very unlikely the user want's to set them (but can be set via <lcdMenuObject>.<attribute_name>, of course)
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self.start_execution_msg = "Selected..." # the string displayed when an menu item is selected
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self.end_execution_msg = "Closing..." # the string displayed when the callback function of a selected menu item returns self.end_execution_wait = 1 # the time (in seconds) to wait after the callback function of a selected menu item returns
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self.start_execution_wait = 0.5 # the time (in seconds) to wait before the callback function of a selected menu item is called
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self.end_execution_wait = 1 # the time (in seconds) to wait after the callback function of a selected menu item returns
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self.fill_char = '-' # the character used to fill up space (used only on 4x20 displays); MUST BE 1 character long
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def show_selection(self):
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@ -48,6 +60,7 @@ class lcdMenu:
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pass
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else: # if vertical scrolling is activated
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pass
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print(self.current_selection)
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def previous_selection(self):
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@ -69,10 +82,51 @@ class lcdMenu:
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def execute_selection(self):
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self.menu_items[self.current_selection][1]()
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selection = self.menu_items[self.current_selection]
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lw = self.lcd.num_columns
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# if the program executed had no display (so the user notices something happens!)
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self.lcd.move_to(0,0)
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if self.lcd.num_lines == 4:
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self.lcd.putstr(f"{self.fill_char*lw}{' '*lw*2}{self.fill_char*lw}") # fill the first and last line with 'fill_char's
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self.lcd.move_to(0,1) # move to the second line for the starting message below (takes two lines)
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self.lcd.putstr(f"[{selection[0][0:lw].center(lw-2)}]{self.start_execution_msg[0:lw].center(lw)}")
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sleep(self.start_execution_wait) # wait some time before execution (so that the text can be read)
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# run the program
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return_value = selection[1]()
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# show a exit when there's no specific return value
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if not return_value: # if the return value is None / nothing was returned
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while self.ok_btn.value() == 1: time.sleep(self.debounce_time) # wait till ok_btn release (e.g. if the "program" is a simple send action)
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self.lcd.move_to(0,0)
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if self.lcd.num_lines == 4:
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self.lcd.putstr(f"{self.fill_char*lw}{' '*lw*2}{self.fill_char*lw}") # fill the first and last line with 'fill_char's
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self.lcd.move_to(0,1) # move to the second line for the starting message below (takes two lines)
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self.lcd.putstr(f"[{selection[0][0:lw].center(lw-2)}]{self.end_execution_msg[0:lw].center(lw)}")
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sleep(self.end_execution_wait)
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# listen for button presses (this method should be called in an endless loop, see method run)
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def loop(self):
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if self.prev_btn:
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if self.prev_btn.value() == 1:
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self.previous_selection()
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self.show_selection()
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while self.prev_btn.value() == 1: sleep(self.debounce_time) # wait till release
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if self.next_btn.value() == 1:
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self.next_selection()
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self.show_selection()
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while self.next_btn.value() == 1: sleep(self.debounce_time) # wait till release
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if self.ok_btn.value() == 1:
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while self.ok_btn.value() == 1: sleep(self.debounce_time) # wait till release
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self.execute_selection()
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def run(self):
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# TODO: add btn handlers and the actual process
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pass
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# show the selection first
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self.show_selection()
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# then listen on button presses in a loop...
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while True:
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self.loop()
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